Frontend SPOF

June 1, 2010 7:49 pm | 6 Comments

My evangelism of high performance web sites started off in the context of quality code and development best practices. It’s easy for a style of coding to permeate throughout a company. Developers switch teams. Code is copied and pasted (especially in the world of web development). If everyone is developing in a high performance way, that’s the style that will characterize how the company codes.

This argument of promoting development best practices gained traction in the engineering quarters of the companies I talked to, but performance improvements continued to get backburnered in favor of new features and content that appealed to the business side of the organization. Improving performance wasn’t considered as important as other changes. Everyone assumed users wanted new features and that’s what got the most attention.

It became clear to me that we needed to show a business case for web performance. That’s why the theme for Velocity 2009 was “the impact of performance on the bottom line”. Since then there have been numerous studies released that have shown that improving performance does improve the bottom line. As a result, I’m seeing the business side of many web companies becoming strong advocates for Web Performance Optimization.

But there are still occasions when I have a hard time convincing a team that focusing on web performance, specifically frontend performance, is important. Shaving off hundreds (or even thousands) of milliseconds just doesn’t seem worthwhile to them. That’s when I pull out the big guns and explain that loading scripts and stylesheets in the typical way creates a frontend single point of failure that can bring down the entire site.

Examples of Frontend SPOF

The thought that simply adding a script or stylesheet to your web page could make the entire site unavailable surprises many people. Rather than focusing on CSS mistakes and JavaScript errors, the key is to think about what happens when a resource request times out. With this clue, it’s easy to create a test case:

<html>
<head>
<script src="http://www.snippet.com/main.js" type="text/javascript">
  </script>
</head>
<body>
Here's my page!
</body>
</html>

This HTML page looks pretty normal, but if snippet.com is overloaded the entire page is blank waiting for main.js to return. This is true in all browsers.

Here are some examples of frontend single points of failure and the browsers they impact. You can click on the Frontend SPOF test links to see the actual test page.

Frontend SPOF test Chrome Firefox IE Opera Safari
External Script blank below blank below blank below blank below blank below
Stylesheet flash flash blank below flash blank below
inlined @font-face delayed flash flash flash delayed
Stylesheet with @font-face delayed flash totally blank* flash delayed
Script then @font-face delayed flash totally blank* flash delayed

* Internet Explorer 9 does not display a blank page, but does “flash” the element.

The failure cases are highlighted in red. Here are the four possible outcomes sorted from worst to best:

  • totally blank – Nothing in the page is rendered – the entire page is blank.
  • blank below – All the DOM elements below the resource in question are not rendered.
  • delayed – Text that uses the @font-face style is invisible until the font file arrives.
  • flash – DOM elements are rendered immediately, and then redrawn if necessary after the stylesheet or font has finished downloading.

Web Performance avoids SPOF

It turns out that there are web performance best practices that, in addition to making your pages faster, also avoid most of these frontend single points of failure. Let’s look at the tests one by one.

External Script 

All browsers block rendering of elements below an external script until the script arrives and is parsed and executed. Since many sites put scripts in the HEAD, this means the entire page is typically blank. That’s why I believe the most important web performance coding pattern for today’s web sites is to load JavaScript asynchronously. Not only does this improve performance, but it avoids making external scripts a possible SPOF. 

Stylesheet 

Browsers are split on how they handle stylesheets. Firefox and Opera charge ahead and render the page, and then flash the user if elements have to be redrawn because their styling changed. Chrome, Internet Explorer, and Safari delay rendering the page until the stylesheets have arrived. (Generally they only delay rendering elements below the stylesheet, but in some cases IE will delay rendering everything in the page.) If rendering is blocked and the stylesheet takes a long time to download, or times out, the user is left staring at a blank page. There’s not a lot of advice on loading stylesheets without blocking page rendering, primarily because it would introduce the flash of unstyled content.
inlined @font-face 

I’ve blogged before about the performance implications of using @font-face. When the @font-face style is declared in a STYLE block in the HTML document, the SPOF issues are dramatically reduced. Firefox, Internet Explorer, and Opera avoid making these custom font files a SPOF by rendering the affected text and then redrawing it after the font file arrives. Chrome and Safari don’t render the customized text at all until the font file arrives. I’ve drawn these cells in yellow since it could cause the page to be unusable for users using these browsers, but most sites only use custom fonts on a subset of the page.
Stylesheet with @font-face 

Inlining your @font-face style is the key to avoiding having font files be a single point of failure. If you inline your @font-face styles and the font file takes forever to return or times out, the worst case is the affected text is invisible in Chrome and Safari. But at least the rest of the page is visible, and everything is visible in Firefox, IE, and Opera. Moving the @font-face style to a stylesheet not only slows down your site (by requiring two sequential downloads to render text), but it also creates a special case in Internet Explorer 7 & 8 where the entire page is blocked from rendering. IE 6 is only slightly better – the elements below the stylesheet are blocked from rendering (but if your stylesheet is in the HEAD this is the same outcome).
Script then @font-face 

Inlining your @font-face style isn’t enough to avoid the entire page SPOF that occurs in IE. You also have to make sure the inline STYLE block isn’t preceded by a SCRIPT tag. Otherwise, your entire page is blank in IE waiting for the font file to arrive. If that file is slow to return, your users are left staring at a blank page.

SPOF is bad

Five years ago most of the attention on web performance was focused on the backend. Since then we’ve learned that 80% of the time users wait for a web page to load is the responsibility of the frontend. I feel this same bias when it comes to identifying and guarding against single points of failure that can bring down a web site – the focus is on the backend and there’s not enough focus on the frontend. For larger web sites, the days of a single server, single router, single data center, and other backend SPOFs are way behind us. And yet, most major web sites include scripts and stylesheets in the typical way that creates a frontend SPOF. Even more worrisome – many of these scripts are from third parties for social widgets, web analytics, and ads.

Look at the scripts, stylesheets, and font files in your web page from a worst case scenario perspective. Ask yourself:

  • Is your web site’s availability dependent on these resources?
  • Is it possible that if one of these resources timed out, users would be blocked from seeing your site?
  • Are any of these single point of failure resources from a third party?
  • Would you rather embed resources in a way that avoids making them a frontend SPOF?

Make sure you’re aware of your frontend SPOFs, track their availability and latency closely, and embed them in your page in a non-blocking way whenever possible.

Update Oct 12: Pat Meenan created a blackhole server that you can use to detect frontend SPOF in webpages.

6 Comments

Call to improve browser caching

April 26, 2010 9:14 pm | 38 Comments

Over Christmas break I wrote Santa my browser wishlist. There was one item I neglected to ask for: improvements to the browser disk cache.

In 2007 Tenni Theurer and I ran an experiment to measure browser cache stats from the server side. Tenni’s write up, Browser Cache Usage – Exposed, is the stuff of legend. There she reveals that while 80% of page views were done with a primed cache, 40-60% of unique users hit the site with an empty cache at least once per day. 40-60% seems high, but I’ve heard similar numbers from respected web devs at other major sites.

Why do so many users have an empty cache at least once per day?

I’ve been racking my brain for years trying to answer this question. Here are some answers I’ve come up with:

  • first time users – Yea, but not 40-60%.
  • cleared cache – It’s true: more and more people are likely using anti-virus software that clears the cache between browser sessions. And since we ran that experiment back in 2007 many browsers have added options for clearing the cache frequently (for example, Firefox’s privacy.clearOnShutdown.cache option). But again, this doesn’t account for the 40-60% number.
  • flawed experiment – It turns out there was a flaw in the experiment (browsers ignore caching headers when an image is in memory), but this would only affect the 80% number, not the 40-60% number. And I expect the impact on the 80% number is small, given the fact that other folks have gotten similar numbers. (In a future blog post I’ll share a new experiment design I’ve been working on.)
  • resources got evicted – hmmmmm

OK, let’s talk about eviction for a minute. The two biggest influencers for a resource getting evicted are the size of the cache and the eviction algorithm. It turns out, the amount of disk space used for caching hasn’t kept pace with the size of people’s drives and their use of the Web. Here are the default disk cache sizes for the major browsers:

  • Internet Explorer: 8-50 MB
  • Firefox: 50 MB
  • Safari: everything I found said there isn’t a max size setting (???)
  • Chrome: < 80 MB (varies depending on available disk space)
  • Opera: 20 MB

Those defaults are too small. My disk drive is 150 GB of which 120 GB is free. I’d gladly give up 5 GB or more to raise the odds of web pages loading faster.

Even with more disk space, the cache is eventually going to fill up. When that happens, cached resources need to be evicted to make room for the new ones. Here’s where eviction algorithms come into play. Most eviction algorithms are LRU-based – the resource that was least recently used is evicted. However, our knowledge of performance pain points has grown dramatically in the last few years. Translating this knowledge into eviction algorithm improvements makes sense. For example, we’re all aware how much costlier it is to download a script than an image. (Scripts block other downloads and rendering.) Scripts, therefore, should be given a higher priority when it comes to caching.

It’s hard to get access to gather browser disk cache stats, so I’m asking people to discover their own settings and share them via the Browser Disk Cache Survey form. I included this in my talks at JSConf and jQueryConf. ~150 folks at those conferences filled out the form. The data shows that 55% of people surveyed have a cache that’s over 90% full. (Caveats: this is a small sample size and the data is self-reported.) It would be great if you would take time to fill out the form. I’ve also started writing instructions for finding your cache settings.

I’m optimistic about the potential speedup that could result from improving browser caching, and fortunately browser vendors seem receptive (for example, the recent Mozilla Caching Summit). I expect we’ll see better default cache sizes and eviction logic in the next major release of each browser. Until then, jack up your defaults as described in the instructions. And please add comments for any browsers I left out or got wrong. Thanks.

38 Comments

Browser Performance Wishlist

February 15, 2010 4:25 pm | 28 Comments

What are the most important changes browsers could make to improve performance?

This document is my answer to that question. This is mainly for browser developers, although web developers will want to track the adoption of these improvements.

Before digging into the list I wanted to mention two items that would actually be at the top of the list if it wasn’t for how new they are: SPDY and FRAG tag. Both of these require industry adoption and possible changes to specifications, so it’s too soon to put them on an implementation wishlist. I hope these ideas gain consensus soon and to facilitate that I describe them here.

SPDY
SPDY is a proposal from Google for making three major improvements to HTTP: compressed headers, multiplexed requests, and prioritized responses. Initial studies showed 25 top sites were loaded 55% faster. Server and client implementations are available, and some other organizations and individuals have completed server and client implementations. The protocol draft has been published for review.
FRAG tag
The idea behind this “document fragment” tag is that it be used to wrap 3rd party content – ads, widgets, and analytics. 3rd party content can have a severe impact on the containing page’s performance due to additional HTTP requests, scripts that block rendering and downloads, and added DOM nodes. Many of these factors can be mitigated by putting the 3rd party content inside an iframe embedded in the top level HTML document. But iframes have constraints and drawbacks – they typically introduce another HTTP request for the iframe’s HTML document, not all 3rd party code snippets will work inside an iframe without changes (e.g., references to “document” in JavaScript might need to reference the parent document), and some snippets (expando ads, suggest) can’t float over the main page’s elements. Another path to mitigate these issues is to load the JavaScript asynchronously, but many of these widgets use document.write and so must be evaluated synchronously.

A compromise is to place 3rd party content in the top level HTML document wrapped in a FRAG block. This approach degrades nicely – older browsers would ignore the FRAG tag and handle these snippets the same way they do today. Newer browsers would parse the HTML in a separate document fragment. The FRAG content would not block the rendering of the top level document. Snippets containing document.write would work without blocking the top level document. This idea just started getting discussed in January 2010. Much more use case analysis and discussion is needed, culminating in a proposed specification. (Credit to Alex Russell for the idea and name.)

The List

The performance wishlist items are sorted highest priority first. The browser icons indicate which browsers need to implement that particular improvement.

download scripts without blocking
In older browsers, once a script started downloading all subsequent downloads were blocked until the script returned. It’s critical that scripts be evaluated in the order specified, but they can be downloaded in parallel. This has a significant improvement on page load times, especially for pages with multiple scripts. Newer browsers (IE8, Firefox 3.5+, Safari 4, Chrome 2+) incorporated this parallel script loading feature, but it doesn’t work as proactively as it could. Specifically:

  • IE8 – downloading scripts blocks image and iframe downloads
  • Firefox 3.6 – downloading scripts blocks iframe downloads
  • Safari 4 – downloading scripts blocks iframe downloads
  • Chrome 4 – downloading scripts blocks iframe downloads
  • Opera 10.10 – downloading scripts blocks all downloads

(test case, see the four “|| Script [Script|Stylesheet|Image|Iframe]” tests)

SCRIPT attributes
The HTML5 specification describes the ASYNC and DEFER attributes for the SCRIPT tag, but the implementation behavior is not specified. Here’s how the SCRIPT attributes should work.

  • DEFER – The HTTP request for a SCRIPT with the DEFER attribute is not made until all other resources in the page on the same domain have already been sent. This is so that it doesn’t occupy one of the limited number of connections that are opened for a single server. Deferred scripts are downloaded in parallel, but are executed in the order they occur in the HTML document, regardless of what order the responses arrive in. The window’s onload event fires after all deferred scripts are downloaded and executed.
  • ASYNC – The HTTP request for a SCRIPT with the ASYNC attribute is made immediately. Async scripts are executed as soon as the response is received, regardless of the order they occur in the HTML document. The window’s onload event fires after all async scripts are downloaded and executed.
  • POSTONLOAD – This is a new attribute I’m proposing. Postonload scripts don’t start downloading until after the window’s onload event has fired. By default, postonload scripts are evaluated in the order they occur in the HTML document. POSTONLOAD and ASYNC can be used in combination to cause postonload scripts to be evaluated as soon as the response is received, regardless of the order they occur in the HTML document.

resource packages
Each HTTP request has some overhead cost. Workarounds include concatenating scripts, concatenating stylesheets, and creating image sprites. But this still results in multiple HTTP requests. And sprites are especially difficult to create and maintain. Alexander Limi (Mozilla) has proposed using zip files to create resource packages. It’s a good idea because of its simplicity and graceful degradation.
border-radius
Creating rounded corners leads to code bloat and excessive HTTP requests. Border-radius reduces this to a simple CSS style. The only major browser that doesn’t support border-radius is IE. It has already been announced that IE9 will support border-radius, but I wanted to include it nevertheless.
cache redirects
Redirects are costly from a performance perspective, especially for users with high latency. Although the HTTP spec says 301 and 302 responses (with the proper HTTP headers) are cacheable, most browsers don’t support this.

  • IE8 – doesn’t cache redirects for the main page and for resources
  • Safari 4 – doesn’t cache redirects for the main page
  • Opera 10.10 – doesn’t cache redirects for the main page

(test case)

link prefetch
To improve page load times, developers prefetch resources that are likely or certain to be used later in the user’s session. This typically involves writing JavaScript code that executes after the onload event. When prefetching scripts and stylesheets, an iframe must be used to avoid conflict with the JavaScript and CSS in the main page. Using an iframe makes this prefetching code more complex. A final burden is the processing required to parse prefetched scripts and stylesheets. The browser UI can freeze while prefetched scripts and stylesheets are parsed, even though this is unnecessary as they’re not going to be used in the current page. A simple alternative solution is to use LINK PREFETCH. Firefox is the only major browser that supports this feature (since 1.0). Wider support of LINK PREFETCH would give developers an easy way to accelerate their web pages. (test case)
Web Timing spec
In order for web developers to improve the performance of their web sites, they need to be able to measure their performance – specifically their page load times. There’s debate on the endpoint for measuring page load times (window onload event, first paint event, onDomReady), but most people agree that the starting point is when the web page is requested by the user. And yet, there is no reliable way for the owner of the web page to measure from this starting point. Google has submitted the Web Timing proposal draft for browser builtin support for measuring page load times to address these issues.
remote JS debugging
Developers strive to make their web apps fast across all major browsers, but this requires installing and learning a different toolset for each browser. In order to get cross-browser web development tools, browsers need to support remote JavaScript debugging. There’s been progress in building protocols to support remote debugging: WebDebugProtocol and Crossfire in Firefox, Scope in Opera, and ChromeDevTools in Chrome. Agreement on the preferred protocol and support in the major browsers would go a long way to getting faster web apps for all users, and reducing the work for developers to maintain cross-browser web app performance.
Web Sockets
HTML5 Web Sockets provide built-in support for two-way communications between the client and server. The communication channel is accessible via JavaScript. Web Sockets are superior to comet and Ajax, especially in their compatibility with proxies and firewalls, and provide a path for building web apps with a high degree of communication between the browser and server.
History
HTML5 specifies implementation for History.pushState and History.replaceState. With these, web developers can dynamically change the URL to reflect the web application state without having to perform a page transition. This is important for Web 2.0 applications that modify the state of the web page using Ajax. Being able to avoid fetching a new HTML document to reflect these application changes results in a faster user experience.
anchor ping
The ping attribute for anchors provides a more performant way to track links. This is a controversial feature because of the association with “tracking” users. However, links are tracked today, it’s just done in a way that hurts the user experience. For example, redirects, synchronous XHR, and tight loops in unload handlers are some of the techniques used to ensure clicks are properly recorded. All of these create a slower user experience.
progressive XHR
The draft spec for XMLHttpRequest details how XHRs are to support progressive response handling. This is important for web apps that use data with varied response times as well as comet-style applications. (more information)
stylesheet & inline JS
When a stylesheet is followed by an inline script, resources that follow are blocked until the stylesheet is downloaded and the inline script is evaluated. Browsers should instead lookahead in their parsing and start downloading subsequent resources in parallel with the stylesheet. These resources of course would not be rendered, parsed, or evaluated until after the stylesheet was parsed and the inline script was evaluated. (test case see “|| CSS + Inline Script”; looks like this just landed in Firefox 3.6!)
SCRIPT DEFER for inline scripts
The benefit of the SCRIPT DEFER attribute for external scripts is discussed above. But DEFER is also useful for inline scripts that can be executed after the page has been parsed. Currently, IE8 supports this behavior. (test case)
@import improvements
@import is a popular alternative to the LINK tag for loading stylesheets, but it has several performance problems in IE:

  • LINK @import – If the first stylesheet is loaded using LINK and the second one uses @import, they are loaded sequentially instead of in parallel. (test case)
  • LINK blocks @import – If the first stylesheet is loaded using LINK, and the second stylesheet is loaded using LINK that contains @import, that @import stylesheet is blocked from downloading until the first stylesheet response is received. It would be better to start downloading the @import stylesheet immediately. (test case)
  • many @imports – Using @import can change the download sequence of resources. In this test case, multiple stylesheets loaded with @import are followed by a script. Even though the script is listed last in the HTML document, it gets downloaded first. If the script takes a long time to download, it can causes the stylesheet downloads to be delayed, which can cause rendering to be delayed. It would be better to follow the order specified in the HTML document. (test case)

(more information)

@font-face improvements
In IE8, if a script occurs before a style that uses @font-face, the page is blocked from rendering until the font file is done downloading. It would be better to render the rest of the page without waiting for the font file. (test case, blog post)
stylesheets & iframes
When an iframe is preceded by an external stylesheet, it blocks iframe downloads. In IE, the iframe is blocked from downloading until the stylesheet response is received. In Firefox, the iframe’s resources are blocked from downloading until the stylesheet response is received. There’s no dependency between the parent’s stylesheet and the iframe’s HTML document, so this blocking behavior should be removed. (test case)
paint events
As the amount of DOM elements and CSS grows, it’s becoming more important to be able to measure the performance of painting the page. Firefox 3.5 added the MozAfterPaint event which opened the door for add-ons like Firebug Paint Events (although early Firefox documentation noted that the “event might fire before the actual repainting happens“). Support for accurate paint events will allow developers to capture these metrics.
missing schema, double downloads
In IE7&8, if the “http:” schema is missing from a stylesheet’s URL, the stylesheet is downloaded twice. This makes the page render more slowly. Not including “http://” in URLs is not pervasive, but it’s getting more widely adopted because it reduces download size and resolves to “http://” or “https://” as appropriate. (test case)

28 Comments

5e speculative background images

February 12, 2010 6:09 pm | 13 Comments

This is the fifth of five quick posts about some browser quirks that have come up in the last few weeks.

Chrome and Safari start downloading background images before all styles are available. If a background image style gets overwritten this may cause wasteful downloads.

Background images are used everywhere: buttons, background wallpaper, rounded corners, etc. You specify a background image in CSS like so:

.bgimage { background-image: url("/images/button1.gif"); }

Downloading resources is an area for optimizing performance, so it’s important to understand what causes CSS background images to get downloaded. See if you can answer the following questions about button1.gif:

  1. Suppose no elements in the page use the class “bgimage”. Is button1.gif downloaded?
  2. Suppose an element in the page has the class “bgimage” but also has “display: none” or “visibility: hidden”. Is button1.gif downloaded?
  3. Suppose later in the page a stylesheet gets downloaded and redefines the “bgimage” class like this:
    .bgimage { background-image: url("/images/button2.gif"); }

    Is button1.gif downloaded?

Ready?

The answer to question #1 is “no”. If no elements in the page use the rule, then the background image is not downloaded. This is true in all browsers that I’ve tested.

The answer to question #2 is “depends on the browser”. This might be surprising. Firefox 3.6 and Opera 10.10 do not download button1.gif, but the background image is downloaded in IE 8, Safari 4, and Chrome 4. I don’t have an explanation for this, but I do have a test page: hidden background images. If you have elements with background images that are hidden initially, you should hold off on creating them until after the visible content in the page is rendered.

The answer to question #3 is “depends on the browser”. I find this to be the most interesting behavior to investigate. According to the cascading behavior of CSS, the latter definition of the “bgimage” class should cause the background-image style to use button2.gif. And in all the major browsers this is exactly what happens. But Safari 4 and Chrome 4 are a little more aggressive about fetching background images. They download button1.gif on the speculation that the background-image property won’t be overwritten, and then later download button2.gif when it is overwritten. Here’s the test page: speculative background images.

When my officemate, Steve Lamm, pointed out this behavior to me, my first reaction was “that’s wasteful!” I love prefetching, but I’m not a big fan of most prefetching implementations because they’re too aggressive – they err too far on the side of downloading resources that never get used. After my initial reaction, I thought about this some more. How frequently would this speculative background image downloading be wasteful? I went on a search and couldn’t find any popular web site that overwrote the background-image style. Not one. I’m not saying pages like this don’t exist, I’m just saying it’s very atypical.

On the other hand, this speculative downloading of background images can really help performance and the user’s perception of page speed. Many web sites have multiple stylesheets. If background images don’t start downloading until all stylesheets are done loading, the page takes longer to render. Safari and Chrome’s behavior of downloading a background image as soon as an element needs it, even if one or more stylesheets are still downloading, is a nice performance optimization.

That’s a nice way to finish the week. Next week: my Browser Performance Wishlist.

The five posts in this series are:

13 Comments

5b document.write scripts block in Firefox

February 10, 2010 5:58 pm | 9 Comments

This is the second of five quick posts about some browser quirks that have come up in the last few weeks.

Scripts loaded using document.write block other downloads in Firefox.

Unfortunately, document.write was invented. That problem was made a bzillion times worse when ads decided to use document.write to insert scripts into the content publisher’s page. It’s one line of code:

document.write('<script src="http://www.adnetwork.com/main.js"><\/script>');

Fortunately, most of today’s newer browsers load scripts in parallel including scripts added via document.write. But a few weeks ago I noticed that Firefox 3.6 had some weird blocking behavior in a page with ads, and tracked it down to a script added using document.write.

The document.write scripts test page demonstrates the problem. It has four scripts. The first and second are inserted using document.write. The third and fourth are loaded the normal way (via HTML using SCRIPT SRC). All four scripts are configured to take 4 seconds to download. In IE8, Chrome 4, Safari 4, and Opera 10.10, the total page load time is ~4 seconds. All the scripts, even the ones inserted using document.write, are loaded in parallel. In Firefox, the total page load time is 12 seconds (tested on 2.0, 3.0, and 3.6). The first document.write script loads from 1-4 seconds, the second document.write scripts loads from 5-8 seconds, and the final two normal scripts are loaded in parallel from 9-12 seconds.

The issues with document.write are getting more well known. Some 3rd party code snippets (including Google Analytics) are switching away from document.write. But most 3rd party snippets still use document.write to insert their code into the publisher’s page. Here’s one more reason to avoid document.write.

The five posts in this series are:

9 Comments

Browser script loading roundup

February 7, 2010 12:12 am | 8 Comments

How are browsers doing when it comes to parallel script loading?

Back in the days of IE7 and Firefox 2.0, no browser loaded scripts in parallel with other resources. Instead, these older browsers would block all subsequent resource requests until the script was received, parsed, and executed. Here’s how the HTTP requests look when this blocking occurs in older browsers:

The test page that generated this waterfall chart has six HTTP requests:

  1. the HTML document
  2. the 1st script – 2 seconds to download, 2 seconds to execute
  3. the 2nd script – 2 seconds to download, 2 seconds to execute
  4. an image – 1 second to download
  5. a stylesheet- 1 second to download
  6. an iframe – 1 second to download

The figure above shows how the scripts block each other and block the image, stylesheet, and iframe, as well. The image, stylesheet, and iframe download in parallel with each other, but not until the scripts are finished downloading sequentially.

The likely reason scripts were downloaded sequentially in older browsers was to preserve execution order. This is critical when code in the 2nd script depends on symbols defined in the 1st script. Preserving execution order avoids undefined symbol errors. But the missed opportunity is obvious – while the browser is downloading the first script and guaranteeing to execute it first, it could be downloading the other four resources in parallel.

Thankfully, newer browsers now load scripts in parallel!

This is a big win for today’s web apps that often contain 100K+ of JavaScript split across multiple files. Loading the same test page in IE8, Firefox 3.6, Chrome 4, and Safari 4 produces an HTTP waterfall chart like this:

Things look a lot better, but not as good as they should be. In this case, IE8 loads the two scripts and stylesheet in parallel, but the image and iframe are blocked. All of the newer browsers have similar limitations with regard to the extent to which they load scripts in parallel with other types of resources. This table from Browserscope shows where we are and the progress made to get to this point. The recently added “Compare” button added to Browserscope made it easy to generate this historical view.

While downloading scripts, IE8 still blocks on images and iframes. Chrome 4, Firefox 3.6, and Safari 4 block on iframes. Opera 10.10 blocks on all resource types. I’m confident parallel script loading will continue to improve based on the great progress made in the last batch of browsers. Let’s keep our eyes on the next browsers to see if things improve even more.

8 Comments

Page Speed 1.6 Beta – new rules, native library

February 1, 2010 9:48 pm | 8 Comments

Page Speed 1.6 Beta was released today. There are a few big changes, but the most important fix is compatibility with Firefox 3.6. If you’re running the latest version of Firefox visit the download page to get Page Speed 1.6. Phew!

I wanted to highlight some of the new features mentioned in the 1.6 release notes: new rules and native library.

Three new rules were added as part of Page Speed 1.6:

  • Specify a character set early – If you don’t specify a character set for your web pages or specify it too low in the page, the browser could parse it incorrectly. You can specify a character set using the META tag or in the Content-Type response header. Returning charset in the Content-Type header will ensure the browser sees it early. (See this Zoompf post for more information.)
  • Minify HTML – Top performing web sites are already on top of this, right? Analyzing the Alexa U.S. top 10 shows an average savings of 8% if they minified their HTML. You can easily check your site with this new rule, and even save the optimized version.
  • Minimize Request Size – Okay, this is cool and shows how Google tries to squeeze out every last drop of performance. This rule sees if the total size of the request headers exceed one packet (~1500 bytes). Requiring a roundtrip just to submit the request hurts performance, especially for users with high latency.

The other big feature I wanted to highlight first came out in Page Speed 1.5 but didn’t get much attention – the Page Speed C++ Native Library. It probably didn’t get much attention because it’s one of those changes that, if done correctly, no one notices. The work behind the native library involves porting the rules from JavaScript to C++. Why bother? Here’s what the release notes say:

This should speed up scoring, as well as allow rules to be run in programs other than just the Page Speed Firefox extension.

Making Page Speed run faster is great, but the idea of implementing the performance logic in a C++ library so the rules can be run in other programs is very cool. And where have we seen this recently? In the Site Performance section recently added to Webmaster Tools. Now we have a server-side tool that produces the same recommendations found from running the Page Speed add-on. Here are the rules that have been ported to the native library:

added in 1.5:

  • Combine external JavaScript
  • Combine external CSS
  • Enable gzip compression
  • Optimize images
  • Minimize redirects
  • Minimize DNS lookups
  • Avoid bad requests
  • Serve resources from a consistent URL
added in 1.6:

  • specify charset early
  • Minify HTML
  • Minimize request size
  • Put CSS in the document head
  • Minify CSS
  • Optimize the order of styles and scripts
  • serve scaled images
  • specify image dimensions

Webmaster Tools Site Performance today shows recommendations based on the rules in native library 1.5. Now that more rules have been added to native library 1.6, webmasters can expect to see those recommendations in the near future. But this integration shouldn’t stop with Webmaster Tools. I’d love to see other tools and services integrate native library. If you’re interested in using native library, check out the page-speed project on Google Code and contact the page-speed-discuss Google Group.

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Speed Tracer – visibility into the browser

December 10, 2009 7:46 am | 9 Comments

Is it just me, or does anyone else think Google’s on fire lately, lighting up the world of web performance? Quick review of news from the past two weeks:

Speed Tracer was my highlight from last night’s Google Campfire One. The event celebrated the release of GWT 2.0. Performance and “faster” were emphasized again and again throughout the evening’s presentations (I love that). GWT’s new code splitting capabilities are great for performance, but Speed Tracer easily wowed the audience – including me. In this post, I’ll describe what I like about Speed Tracer, what I hope to see added next, and then I’ll step back and talk about the state of performance profilers.

Getting started with Speed Tracer

Some quick notes about Speed Tracer:

  • It’s a Chrome extension, so it only runs in Chrome. (Chrome extensions is yet another announcement this week.)
  • It’s written in GWT 2.0.
  • It works on all web sites, even sites that don’t use GWT.

The Speed Tracer getting started page provides the details for installation. You have to be on the Chrome dev channel. Installing Speed Tracer adds a green stopwatch to the toolbar. Clicking on the icon starts Speed Tracer in a separate Chrome window. As you surf sites in the original window, the performance information is shown in the Speed Tracer window.

Beautiful visibility

When it comes to optimizing performance, developers have long been working in the dark. Without the ability to measure JavaScript execution, page layout, reflows, and HTML parsing, it’s not possible to optimize the pain points of today’s web apps. Speed Tracer gives developers visibility into these parts of page loading via the Sluggishness view, as shown here. (Click on the figure to see a full screen view.) Not only is this kind of visibility great, but the display is just, well, beautiful. Good UI and dev tools don’t often intersect, but when they do it makes development that much easier and more enjoyable.

Speed Tracer also has a Network view, with the requisite waterfall chart of HTTP requests. Performance hints are built into the tool flagging issues such as bad cache headers, exceedingly long responses, Mozilla cache hash collision, too many reflows, and uncompressed responses. Speed Tracer also supports saving and reloading the profiled information. This is extremely useful when working on bugs or analyzing performance with other team members.

Feature requests

I’m definitely going to be using Speed Tracer. For a first version, it’s extremely feature rich and robust. There are a few enhancements that will make it even stronger:

  • overall pie chart – The “breakdown by time” for phases like script evaluation and layout are available for segments within a page load. As a starting point, I’d like to see the breakdown for the entire page. When drilling down on a specific load segment, this detail is great. But having overall stats will give developers a clue where they should focus most of their attention.
  • network timing – Similar to the issues I discovered in Firebug Net Panel, long-executing JavaScript in the main page blocks the network monitor from accurately measuring the duration of HTTP requests. This will likely require changes to WebKit to record event times in the events themselves, as was done in the fix for Firefox.
  • .HAR support – Being able to save Speed Tracer’s data to file and share it is great. Recently, Firebug, HttpWatch, and DebugBar have all launched support for the HTTP Archive file format I helped create. The format is extensible, so I hope to see Speed Tracer support the .HAR file format soon. Being able to share performance information across tools and browsers is a necessary next step. That’s a good segue…

Developers need more

Three years ago, there was only one tool for profiling web pages: Firebug. Developers love working in Firefox, but sometimes you just have to profile in Internet Explorer. Luckily, over the last year we’ve seen some good profilers come out for IE including MSFast , AOL Pagetest, WebPagetest.org, and dynaTrace Ajax Edition. DynaTrace’s tool is the most recent addition, and has great visibility similar to Speed Tracer, as well as JavaScript debugging capabilities. There have been great enhancements to Web Inspector, and the Chrome team has built on top of that adding timeline and memory profiling to Chrome. And now Speed Tracer is out and bubbling to the top of the heap.

The obvious question is:

Which tool should a developer choose?

But the more important question is:

Why should a developer have to choose?

There are eight performance profilers listed here. None of them work in more than a single browser. I realize web developers are exceedingly intelligent and hardworking, but no one enjoys having to use two different tools for the same task. But that’s exactly what developers are being asked to do. To be a good developer, you have to be profiling your web site in multiple browsers. By definition, that means you have to install, learn, and update multiple tools. In addition, there are numerous quirks to keep in mind when going from one tool to another. And the features offered are not consistent across tools. It’s a real challenge to verify that your web app performs well across the major browsers. When pressed, rock star web developers I ask admit they only use one or two profilers – it’s just too hard to stay on top of a separate tool for each browser.

This week at Add-on-Con, Doug Crockford’s closing keynote is about the Future of the Web Browser. He’s assembled a panel of representatives from Chrome, Opera, Firefox, and IE. (Safari declined to attend.) My hope is they’ll discuss the need for a cross-browser extension model. There’s been progress in building protocols to support remote debugging: WebDebugProtocol and Crossfire in Firefox, Scope in Opera, and ChromeDevTools in Chrome. My hope for 2010 is that we see cross-browser convergence on standards for extensions and remote debugging, so that developers will have a slightly easier path for ensuring their apps are high performance on all browsers.

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Firebug Net Panel: more accurate timing

November 3, 2009 3:28 pm | 9 Comments

There’s a lot of work that transpires before I can recommend a performance tool. I have to do a large amount of testing to verify the tool’s accuracy, and frequently (more often than not) that testing reveals inaccuracies.

Like many web developers, I love Firebug and have been using it since it first came out. Firebug’s Net Panel, thanks to Jan (“Honza”) Odvarko, has seen huge improvements over the last year or so: customized columns, avoiding confusion between real requests vs. cache reads, new (more colorful!) UI, and the recent support of export.

Until now, Net Panel suffered from an accuracy problem: because Net Panel reads network events in the same JavaScript thread as the main page, it’s possible for network events to be blocked resulting in inaccurate time measurements. Cuzillion is helpful here to create a test case. This example has an image that takes 1 second to download, followed by an inline script that takes 5 seconds to execute, and finally another 1 second image. Even though the first image is only 1 second, the “done” network event is blocked for 5 seconds while the inline script executes. In Firebug 1.4′s Net Panel, this image incorrectly appears to take 5 seconds to download, instead of just 1 second:

Honza has come through again, delivering a fix to this problem in Firebug 1.5 (currently in beta as firebug-1.5X.0b1 which requires Firefox 3.6 beta). The fix included help from the Firefox team to add the actual time to each network event. The results are clearly more accurate:

A few other nice features to point out: Firebug Net Panel is the only packet sniffer I’m aware of that displays the DOMContentLoaded and onload events (blue and red vertical line). Firebug 1.5 Net Panel has multiple columns available, and the ability to customize which columns you want to display:

With these new features and improved timing accuracy, Firebug Net Panel is a great choice for analyzing HTTP traffic in your web pages. If you’re not subscribed to Honza’s blog, I recommend you sign up. He’s always working on something new that’s helpful to web developers and especially to Firebug users.

Note 1: Remember, you need both Firefox 3.6 beta and firebug-1.5X.0b1 to see the new Net Panel.

Note 2: This is being sent from Malmö, Sweden where I’m attending Øredev.

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Firefox 3.5 at the top

June 30, 2009 8:23 am | 21 Comments

The web world is abuzz today with the release of Firefox 3.5. On the launch page, Mozilla touts the results of running SunSpider. Over on UA Profiler, I’ve developed a different set of tests that count the number of critical performance features browsers do, or don’t, have. Currently, there are 11 traits that are measured. Firefox 3.5 scores higher than any other browser with 10 out of 11 of the performance features browsers need to create a fast user experience.

Firefox 3.5 is a significant improvement over Firefox 3.0, climbing from 7/11 to 10/11 of these performance traits. Among the major browsers, Firefox 3.5 is followed by Chrome 2 (9/11), Safari 4 (8/11), IE 8 (7/11), and Opera 10 (6/11). Unfortunately, IE 6 and 7 have only 4 out of these 11 performance features, a sad state of affairs for today’s web developers and users.

The performance traits measured by UA Profiler include number of connections per hostname, maximum number of connections, parallel loading of scripts and stylesheets, proper caching of resources including redirects, the LINK PREFETCH attribute, and support for data: URLs. When I started UA Profiler, none of the browsers were scoring very high. But there’s great progress in the last year. It’s time to raise the bar! I plan on adding more tests to UA Profiler this summer, and hope the browser development teams will continue to rise to the challenge in an effort to make the Web a faster place for all of us.

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